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About Me: People, Product & User Experiences

Manny Becerra as a child

I'm a user experience and product leader. I lead teams by trusting and empowering them. I've written code and created accessible-friendly, digital experiences for small-to-large, innovative shops, like Tesla. I value life-long learning and cultivate inclusive, diverse workplaces accordingly.

Sunset with the Tesla Gigafactory 1 in the background

I have a reputation with coworkers and stakeholders of being team-oriented, influencing across an organization in getting things done collaboratively with cross-functional teams, and of being a reliable and reflective, hands-on leader: knowing how much and when to get involved on a tactical matter, and when to defer judgment, trust and responsibility to others on the ground to steer the team's trajectory toward desired outcomes.

I recruit, on-board, lead, and mentor happy, productive and empathetic cross-functional teams—remote and on-site—within a continuous learning culture.

My jam is to approach any project and product, small-or-large, with clear intention, extensibility, and sustainability under an inclusive, compassionate, servant leadership style. #kaizen

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Too often, individuals and teams build brand and product design (UI/X) in isolation of each other; however, they are inseparably connected. Our work and practices in tech are also inseparably tied to the lives of the people that use our products, both directly and indirectly, which presses the importance of inclusive design. By extension, I make a conscious effort to surround myself, professionally and personally, with people that also see and value this interconnectedness between our work and society.

Teams and products that weave-in EQ into the fold, even better; actually, a must in my books.

On Systems

"with time, things turn into a mess"

As the second law of thermodynamics underscores, things get messy over time, however, that's no reason to throw in the towel; if anything, it's more the reason to explore different, sustainable ways to conduct our work. Whether I'm designing and coding full-time on a project, or leading a team in a tactical or visionary capacity, or a combination of both, my team and I leverage design systems as a part of the product creation and tooling process. When it makes sense, I create my own and support my team in creating one for our own products. Design systems make our work and output not only more ideal, they optimize collaboration with cross-functional teams and help bring great ideas and high-quality products to life faster than otherwise.

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Takeaway: Projects can get messy; especially, in the ever-changing tech world. Learn about and leverage design systems to help bring order-to-chaos and assist with scaling your projects with quality, consistency and confidence.

Related good reads, resources and people

I'm a big fan of Jina Anne, Diana Mounter, Mina Markham, Rachel Andrew, Jeffrey Zeldman, Jen Simmons, Dan Abramov, Tatiana Mac, Karla Monterroso, and others' work in the area of systems (both online and offline in society), design, Web standards, learning, A11Y, and CSS. I would strongly recommend checking out all of their evolving work and advocacy in their respective areas of focus on making web experiences and tech culture better, more accessible and enjoyable for everyone.

Here are some relevant resources to good reads: